
Well the characters are modeled and some what ready. One thing the models are missing are a rig. Fortunately we did not need any animation so I just posed them using a FK system over a complete skeleton using IK. Good thing too, time was running out. Originally the characters were going to be 2D. I convinced the team that 3D might be a better investment seeing how once the 3D work was done you can use them again in a series of other Dante games or even some promotional short videos. Rigging though is a complete pain, but that is another post.

This is a concept for an up coming game for the iPhone we are developing. The game pits devils vs angels on the ultimate battle ground. Well okay mabey not that extreme, unless you consider a grid of circles a battle ground. We wanted to have cute plump little representations for good and bad. I liked the idea of having little guys in rubber suits. This is just a quick idea. I added the background to help the team visualize the over all feel of the game which should be light hearted. More to come. 